This is a collection of a variety of work I did for Branching Sickness in early 2020, the concepts shown are not representative of the final game. Branching Sickness is an entirely fan made, first person shooter, horror game set in the Halo universe. These works were created during the early design phases of the game and I was lucky enough to be able to contribute to the exploration of the game's environments. Shown here in this project is everything from modeling, sculpting, and texture work to environment, lighting, and level design work. Special thanks to those who also contributed to these pieces, their work and links are listed below.
Noah Character Model by Abimael Salazar: https://www.artstation.com/abisv
Noah Character Model & Battle Rifle by Talon Grijalva: https://www.artstation.com/talongrijalva
Flood Forms & Forerunner Towers by Brandon Miller: https://www.artstation.com/vorked
Pelican by Connor: https://www.artstation.com/awfain3d